unprophesied_of_ages: (allomancy)
unprophesied_of_ages ([personal profile] unprophesied_of_ages) wrote 2015-02-14 11:42 pm (UTC)

Alendi feels his body disappear and his mind expand. He sees all of the planet, and decides (against the intent of the Shard, while he still can) that it isn't worth saving. Instead, he grabs onto the few things that look useful—notably including any atium that's solid but has not been mined; sorcerers still haven't been able to duplicate that—and rushes it through his second gate. He tells Ruin, "Pits of Hathsin. Have fun," and follows into Fairyland.

Once on the other side, he starts recreating some of the things he missed from classical Scadrial. Everything from buildings to fruits and animals. (Especially the fluffy ones. Tell no one.) He also takes the trouble to replace every plant within his large but interestingly finite perception with an identical one. May as well collect an enormous number of vassals.

A fairy—he recognizes Arcane—seems to be angrily sorcering at the gate. He really shouldn't have been able to figure out what was going on. So Alendi turns him into a frog and drops him off several miles underground beneath a completely different city.

Then he lets go of the Shard. He leaves the power in a familiar glowing pool beneath a (new) hidden tunnel in his (new) capital, and leaves himself with some beads of lerasium on the off chance he wants them later. His sorcerer closes the gate at his order.


Meanwhile, Ruin leaves its prison. The room has gone dark when the pool disappeared, and now the walls and ceiling are audibly falling apart. It rushes off to the Pits of Hathsin, and finds a darker metallic pool full of most of its power. Finally, it can begin destroying.

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