unprophesied_of_ages (
unprophesied_of_ages) wrote2015-01-15 11:18 pm
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A forest that was not there yesterday
The Lord Ruler is in his palace, when he sees a sight he hasn't seen in centuries. Trees, sunlight...is he hallucinating? The fact that there's a forest in his living room isn't the surprising part. The fact that there's a forest on his planet is. As soon as he walks through the door to where his living room isn't, it's definitely not a hallucination.
His stores of Allomantic metals abruptly disappear. They're still physically there, but the power is completely gone. He immediately turns to go back, only to see more forest.
At least his Feruchemy still works—he can tell because he's still alive—but that won't last him forever. He only has so much stored youth, and without both sets of abilities he can't replenish it. He hasn't been in so much danger since the beheading that one time. Returning to Scadrial is the highest and currently only priority. If spontaneous forests are a thing, he needs to find someone who can explain them and more importantly how to get back.
The next few hours are spent walking in an essentially randomly chosen direction, with the sun to his right. He's quite certain that suns are supposed to be moving across the sky, but that's not a pressing emergency. He already knew he wasn't on his own planet when he saw proper trees and plants instead of ash-covered monstrosities. Whenever he calls out, nobody responds. If it's an empty spontaneous forest, he's probably doomed.
After some time, he hears his stomach growl. He hasn't seen much that looks edible, but possibly that's just because he's not used to real plants. Berries. Berries used to exist. Those berries look tasty, and if they're poisonous it's not like he needs to worry about it. As always, he has a truly ridiculous amount of stored health in his gold jewelry. Tapping gold just in case, he eats a handful.
His stores of Allomantic metals abruptly disappear. They're still physically there, but the power is completely gone. He immediately turns to go back, only to see more forest.
At least his Feruchemy still works—he can tell because he's still alive—but that won't last him forever. He only has so much stored youth, and without both sets of abilities he can't replenish it. He hasn't been in so much danger since the beheading that one time. Returning to Scadrial is the highest and currently only priority. If spontaneous forests are a thing, he needs to find someone who can explain them and more importantly how to get back.
The next few hours are spent walking in an essentially randomly chosen direction, with the sun to his right. He's quite certain that suns are supposed to be moving across the sky, but that's not a pressing emergency. He already knew he wasn't on his own planet when he saw proper trees and plants instead of ash-covered monstrosities. Whenever he calls out, nobody responds. If it's an empty spontaneous forest, he's probably doomed.
After some time, he hears his stomach growl. He hasn't seen much that looks edible, but possibly that's just because he's not used to real plants. Berries. Berries used to exist. Those berries look tasty, and if they're poisonous it's not like he needs to worry about it. As always, he has a truly ridiculous amount of stored health in his gold jewelry. Tapping gold just in case, he eats a handful.
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He assigns most of the sorcerers to try to make Scadrial more habitable. Decreasing temperature directly, creating a reflective sheet in orbit and increasing the size until it's big enough to matter, or even making the ash spread farther from the volcanoes in order to protect more area. Nothing he can think of is going to make it look like it used to, but he can at least try to make the planet better. He may have to explain the concept of a "planet" first.
Two of the minions get set to creating things. Metals, of course, as well as materials for his kingdom's manufacturers. It occurs to him that he can't safely use those metals for Allomancy without the names of the fairies who made them, but it wasn't too urgent anyway.
And they cycle through the chamber where the Well of Ascension is, writing messages to Ruin and inviting it to change words to leave a response. Always under strict secrecy orders, of course, and orders preventing them from actually touching the Well.
No progress on that front.
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Promise goes to her own beloved long-ago tree; the trip barely takes three minutes with Arcane's help. She takes a cutting and puts it in the Queenspalace garden. The palace is nice and all but she wants her tree. With sorcerous help (little dollops of it here and there when she has time to spare) it is soon large enough to live in.
Promise is doing enough sorcery - and enough work for which mental speed is incidentally helpful - that when she sends the second batch of sorcerers (still no one vassalized to Alendi) she comes along with them to ask for refills on her earrings.
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Aside from the ongoing attempts to improve the climate, he's using the fairies mostly to increase the empire's standard of living. They oversupply any segment of the economy other than food and whatever is currently run by a House that pays him enough. Soon most people (excepting the losing Noble Houses) notice that they are much better off since the announcement that the Lord Ruler defeated the fairies.
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The planet gets better, not as fast as he'd hoped, but enough that the borders of what's habitable increase and agriculture works gradually better.
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Time passes.
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(Over subsequent years the colony's population increases more and more. Moving isn't mandatory yet, but there's an empire-wide propaganda campaign based entirely on true information.)
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While the second Final Empire is being established, the inhabitants of Scadrial's South Pole get invited to join. The planet will be completely empty in relatively short order.
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(Promise discovers, about a hundred years after the Usurpation, that Scadrial is not in fact "the mortal world". The gate she made for the mortal she was trying to help back when Thorn caught her goes somewhere else. She doesn't tell anyone.)
There are minor hiccups and issues; they get fixed. The ex-queen starts calling herself Whisper. Promise and Arcane are adorably enamored of each other. Thorn continues to be a heavily restricted sparrow. Civilization creeps across the Steppes.
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Over the centuries, the numbers of Inquisitors decrease. (Nobody's being killed for Hemalurgy, and there are only so many useful spikes to be passed on when existing ones die or retire.) But since some of the humans are learning sorcery, and much more collaboratively than most fairies, moving to Fairyland comes with a net gain in minion usefulness.
Alendi even finds out that his immortal minion, a man going by Dorian, was the donor for one of Promise's spikes. And that she has used tinminds he filled. And while that charge could theoretically be replaced, it can never be returned.
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A Queenscourt sorcerer makes a gate to the hidden room under the now empty palace.
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And then Promise hears a voice she probably doesn't recognize say "No tin. No sorcery. Go through the gate. And quiet—but tell the Lord Ruler he can act freely."
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Zinc is not tin or sorcery. Think think -
But she's already going through the gate, quietly -
There was no one with her -
No no no no -
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"Don't bother trying to get to the Well first. If that would even help. I've got more charge in my metals than you, and am using enough zinc that I'm thoroughly bored. Now, the order?"
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She isn't technically his master. If she were technically his master the wording would have let her not enforce that when she said it. But he is only obeying her as though she were his master; there's no distinction she can make. She speaks or doesn't; and when she speaks it works.
Back to being quiet and thinking furiously.
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He enters the pool, and his body burns away as he ascends.
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But the sorcerer has closed it. She doesn't know how long this takes; she'll be noticed missing but not for hours, damn her introversion.
Fuck. Fuck. She's not certain Ruin can kill fairies. But if she can't do sorcery... and without access to at least one of the other four, she can't - if it wrecks the planet under her feet then even when Alendi inevitably loses hold over someone who wants her back they won't know how to fix a gate on the rubble or void or slag. It might not leave her conscious to come up with more plans. She needs a plan now.
She sears through her zinc. What do I have. What do I have. What do I have.
Okay. The thing that's going to destroy the world is a mind. They were trying to reason with it. It wouldn't talk to them, but it can theoretically be talked to. She can't get to the place the other sorcerers were writing to it without opening the door (not an Allomancer) or walking through the wall (no sorcery), but maybe later it will be able to hold a conversation from here too.
It's called "Ruin" for a reas-
...It's called Ruin.
She's called Promise, but that is not her name.
And Ruin is not a fairy.
This is the longest long shot.
What is its name? If she has its name it can't destroy her so WHAT IS ITS NAME?
She runs out of zinc.
She thinks as the swirl of dust through the air accelerates.
Probably Alendi has already gone home through some other gate.
Okay. What does she know?
Its metal is called "atium". Not "ruinum."
Ati.
The name
snaps
into
place.
Promise is still trapped and still very much constrained. She can't even talk in case it can hear her; she must be quiet.
But she has its name and it cannot destroy her and that means she has more time to think.
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Once on the other side, he starts recreating some of the things he missed from classical Scadrial. Everything from buildings to fruits and animals. (Especially the fluffy ones. Tell no one.) He also takes the trouble to replace every plant within his large but interestingly finite perception with an identical one. May as well collect an enormous number of vassals.
A fairy—he recognizes Arcane—seems to be angrily sorcering at the gate. He really shouldn't have been able to figure out what was going on. So Alendi turns him into a frog and drops him off several miles underground beneath a completely different city.
Then he lets go of the Shard. He leaves the power in a familiar glowing pool beneath a (new) hidden tunnel in his (new) capital, and leaves himself with some beads of lerasium on the off chance he wants them later. His sorcerer closes the gate at his order.
Meanwhile, Ruin leaves its prison. The room has gone dark when the pool disappeared, and now the walls and ceiling are audibly falling apart. It rushes off to the Pits of Hathsin, and finds a darker metallic pool full of most of its power. Finally, it can begin destroying.
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She hears a voice coming from all of the air around her, Why can't I destroy you?
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